Build 519 is available (Full Version)

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Dimitris -> Build 519 is available (4/26/2014 10:14:46 PM)

Download:
https://meocloud.pt/link/113ad219-8c36-4492-8ea2-b36c7a4366b0/UpdatePack_B519.exe
https://drive.google.com/file/d/0B205vpZC1pGmLTNVSkhBZ3lWY0U/edit?usp=sharing

(File is a self-extracting 7zip pack.)


This update resolves the most immediate issues reported since the release of Build 517, and also rolls up several fixes & improvements from past versions.

Fixed:
--------
- 0007347: SA-10 continues to guide after their radars have been hit by HARM
- 0007348: Fighters on Intercept mission do not RTB when Winchester
- 0005661: Group stats on weapons
- 0005821: [442] Issue with a/c taxi logic, dont wait long for avail rway
- 0006061: Can BOL launch Mk46 from Orion at 28k ft even when max alt says 1000ft
- 0007168: 508: Exception Error when adding weapons
- 0007146: Sidewinders appearing as BOL Capable and a negative value displayed
- 0006850: [494] No Pulse Mode- Sensor detection flickering going to give somebody a seizure and detection times weird
- 0007230: [B509] Crash on selection
- 0007204: Aircraft on Ferry Mission disappear back to home base
- 0007196: Ferry Mission oddity
- 0007180: [508] Magazine editor gives error unless clicking on magazine
- 0007174: [508]Magazine Error- Adding weapons to magazine
- 0007173: [508] Unlimited Munitions not working
- 0007243: [B510] Drag selecting submarine after selecting ship causes crash
- 0007240: Build 509 Flanker's Selection Crash
- 0007233: [509]BASB's Crash
- 0007239: [509]A Parodox's Mouse Drag crash
- 0007353: Range circles in 517
- 0007352: [Build 517] Stealth Aircraft being detected
- 0007313: Sidewinder logic
- 0007290: [513] Helicopter disappears from ship when readied and play started
- 0007265: [510] Manual Allocation shows incompatible items
- 0007363: [B517] Air Ops and Ready aircraft windows missing data sometimes
- 0007361: [517]Sonobouys don't appear to be working
- 0007360: Aircraft radar signature is not dispayed in DB Viewer
- 0007359: Aircraft without loadouts get a signature of 0.0 dBsm
- 0007358: Some of the new elements in AirOps/ReadyAC window floats when window is resized
- 0007357: [517] (map settings) Can not re-enable sensor/weapon range settings
- 0007364: [517] Ship attacking false submarine contact with RBU-6000 hits real sub 83+ nm away
- 0007374: [517] SAM's failing at intercept. Losing target
- 0007298: F3 with several units incl satellites crashes sim
- 0007246: Flares should not be effective against hellfire or any laser guided weapons
- 0007301: Crash with emergency landing
- 0006009: Excessive missile firing




kaburke61 -> RE: Build 519 is available (4/27/2014 1:29:12 AM)

Unbelievable customer service! Thank you so much for the rapid turnaround on the few
issues that cropped up in 517.




Rongor -> RE: Build 519 is available (4/27/2014 1:43:55 AM)

Thank you!




Randomizer -> RE: Build 519 is available (4/27/2014 2:17:30 AM)

Fast work, thank you.

-C




Dide -> RE: Build 519 is available (4/27/2014 3:25:38 AM)

Thanks![&o]




cwemyss -> RE: Build 519 is available (4/27/2014 3:39:51 AM)

You know that thing where you close your eyes and it gets all dark for eight hours? You guys should try that.

:-)




VFA41_Lion -> RE: Build 519 is available (4/27/2014 3:41:12 AM)

Just curious, do those numbers mean you've fixed over 7000 bugs? :O




Gunner98 -> RE: Build 519 is available (4/27/2014 3:50:28 AM)

That was quick guys!

Lion: I would say that they have addressed over 7000 issues, changes and fixes, and a few bugs - there certainly weren't 7000 bugs because the game was workable from day one[;)]




Dannyp19 -> RE: Build 519 is available (4/27/2014 4:16:06 AM)

quote:

ORIGINAL: VFA41_Lion

Just curious, do those numbers mean you've fixed over 7000 bugs? :O



I doubt that! Do you guys get the same senvice with other software? These. Guys are doing a great service for a program that's more for entertainment than productivity.

I've got several programs that I pay a yearly fee to provide updates (and cost several times more) and its nowhere near the feed back and updates I've gotten from these dev's.


Perspective people!!! Perspective!!






Sardaukar -> RE: Build 519 is available (4/27/2014 8:41:51 AM)

Great!!! :)




Stevechase -> RE: Build 519 is available (4/27/2014 8:45:26 AM)

Excellent work! The additional air ops features of 517 are appreciated also. Excellent work!




ComDev -> RE: Build 519 is available (4/27/2014 8:58:39 AM)

quote:

ORIGINAL: Dannyp19
quote:

ORIGINAL: VFA41_Lion

Just curious, do those numbers mean you've fixed over 7000 bugs? :O


I doubt that! Do you guys get the same senvice with other software? These. Guys are doing a great service for a program that's more for entertainment than productivity.

I've got several programs that I pay a yearly fee to provide updates (and cost several times more) and its nowhere near the feed back and updates I've gotten from these dev's.

Perspective people!!! Perspective!!



7000 items for Command, yes. Those scope from the initial engineering stuff,, design documentation, feature requests, database requests, bugs, etc [8D]

It actually shows that we can develop a product and care what you guys say[:)]





mikmykWS -> RE: Build 519 is available (4/27/2014 1:39:39 PM)


quote:

ORIGINAL: VFA41_Lion

Just curious, do those numbers mean you've fixed over 7000 bugs? :O


Everything from when we started from design stuff, to requests to bugs.

Mike




renders -> RE: Build 519 is available (4/27/2014 8:26:44 PM)

In front of us a team that works really well, which continues to bring to the table what they put in their menu and it does in flash times. First stability, after the fluidity, and now the auto-planner, among so many other things added on the road. Their ability to introduce the share to the expansion and development of the software is exemplary and self constructive. Their methods works, it's proved by facts. and then, just think how long it could take to fix any single one of those 7000 requests / bugs / problems.
Think to the size the database has reached and think to the vastity of scenarios. I've played all of inbuilt scenarios and many community ones, you will find any kind of scene, from Pearl Harbor to 2021. Ah, if you need any (existing) unit of your country that is missing from the db, just ask them, they will probably add them!
If you like the kind of this game, you HAVE to buy it!!! (InMyOpinion)
Godspeed!, Command Team!




AFIntel -> RE: Build 519 is available (4/28/2014 3:33:12 AM)

Don't give them any ideas!

I like closing my eyes for 8 hours at a time and waking up to find a new build!! [:D]
quote:

ORIGINAL: cwemyss

You know that thing where you close your eyes and it gets all dark for eight hours? You guys should try that.

:-)






LordFlashheart -> RE: Build 519 is available (4/28/2014 8:59:38 AM)

Wow!

Amazing stuff! Thanks so much for the hard work in these continuous and regular updates - making a great simulation (I hesitate to use the word 'game') even better...





Plodder -> RE: Build 519 is available (4/28/2014 10:24:23 AM)

Quick question, this file seems a lot smaller that 517. Do I install 517 first before installing 519?

edit: wrong version numbers..




MaB1708 -> RE: Build 519 is available (4/28/2014 6:25:55 PM)


quote:

ORIGINAL: renders

In front of us a team that works really well, which continues to bring to the table what they put in their menu and it does in flash times. First stability, after the fluidity, and now the auto-planner, among so many other things added on the road. Their ability to introduce the share to the expansion and development of the software is exemplary and self constructive. Their methods works, it's proved by facts. and then, just think how long it could take to fix any single one of those 7000 requests / bugs / problems.
Think to the size the database has reached and think to the vastity of scenarios. I've played all of inbuilt scenarios and many community ones, you will find any kind of scene, from Pearl Harbor to 2021. Ah, if you need any (existing) unit of your country that is missing from the db, just ask them, they will probably add them!
If you like the kind of this game, you HAVE to buy it!!! (InMyOpinion)
Godspeed!, Command Team!



^^^That man has it right! Thanks, guys!




mikkey -> RE: Build 519 is available (4/28/2014 6:35:07 PM)

quote:

ORIGINAL: The Plodder
Quick question, this file seems a lot smaller that 517. Do I install 517 first before installing 519?
edit: wrong version numbers..
The Plodder, B517 is compressed with standard WinZip but B519 with 7-Zip using ultra compression level




mel24 -> RE: Build 519 is available (5/1/2014 9:41:08 PM)

I have downloaded build 519 but what do I do with it now?




mikmykWS -> RE: Build 519 is available (5/1/2014 9:48:21 PM)

Send it to your recycle bin and grab our newest which is 521 here

http://www.matrixgames.com/forums/tm.asp?m=3601435

You extract it to your command directory. Make sure to allow files to be overwritten.




Casinn -> RE: Build 519 is available (5/1/2014 9:49:51 PM)

extract it over top of existing Command directory.




mikmykWS -> RE: Build 519 is available (5/2/2014 2:11:23 AM)

Yeah but make sure its 521[:)]




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