mikmykWS -> RE: Creating SAR mission (5/18/2014 3:47:52 PM)
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The game doesn't have a deep rescue model but you can model this using the event editor in a couple of ways. You could anchor some relative reference points around the ship unit and create a Unit Enters Area trigger where when a helicopter (or specific type or unit)enters it points are scored (using the points action). We've also added lifeboat units to the db which could be used in a similar way or even taken on other ships. Mike
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