Osito -> RE: Mini-Mod - Unlock Colonization (5/24/2014 5:44:11 PM)
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ORIGINAL: ChildServices I actually looked into doing this myself. The only suggestion I'd really have for balance is to vastly increase the value of the improved colonisation techs by modifying the actual base growth/max population values of planet-types themselves. However, I don't think that's even possible. If it is, I didn't see it in the modding guide. The effect if it were possible would be "Yeah, sure, you can colonise that lava planet as the Wekkarus, but you'll have growth rates that're far worse than normal, and half of the max population there, unless you research the associated colony tech." You can mod the growth rate for each race at certain planet types in the races.txt file. However, I'm not aware of any way to mod maximum population (other than via the editor, which is not really what you're talking about). I think maximum population is built into the core game, as it depends on planet size, planet quality, and whether the planet is a native planet for the colonising race.
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