Falokis -> Torpedoes and Missiles (5/28/2014 4:03:59 AM)
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I don't remember this being a problem before the new xpac, but the AI doesn't seem to see a difference in the two component types. If I make a design with missiles, it will upgrade to torpedoes even if a better missile is available. Before I did notice this switch if one component was far, far better. Normally though, the AI would pick correctly. I also tried blocking torpedo research to fix the problem, but that now includes all missiles and all bombard weapons. Sad :(
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