Locarnus -> RE: When to build spaceports? (5/28/2014 10:51:24 PM)
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I find small spaceports too expensive for every colony. Since I design my stuff myself, I kind of shifted the vanilla designs. First, my homeworld spaceport is a unique design called CentralSP, additional to the LSP. My LSP resembles more a MSP without labs, but is set to only manual refit (so that LSP colonies dont upgrade to CentralSP and vice versa). My MSP is more like a SSP without labs, and can auto refit, since there is only one MSP design. My SSP is a budget version of a SSP, no labs, 6 docking bays, only 1 constr yard, 1 fuel cell, some shields and armor, 1 cheap reactor, all energy supplied by collector(s), which is cheap due to no weapons, depending on the state of the game - and of course med bay and recreational. Since i have fast jump system defense ship(s) stationed there anyway (on non auto, set to engage system targets) to protect the mining stations as well, i dont have to pay twice...
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