Atrocities -> Modding Component Images. Replacing them. (5/29/2014 4:36:51 AM)
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I have over a 100 unique component images that I have made over the years for image mods for games and I would like to try set up a component mod here. I have component images for Star Trek, Star Wars, B5, Buck Rogers, and custom,etc What I need to know is what is the actually size for component images. Right now they vary and its hard to know what is the base line for them. Is there a base image size that all images can be or do they each need to be a specific variant size? If they can all be the same size then what size should they be? 32x32 or is 32x28, 64x64, etc? I will post a couple of links to some images. It is ok with me if you want to use them for your mods. I have many many more. In fact a few of them are in games on STEAM. (either art work or actual game images.) -should be noted that these are original works by myself. Not taken from other sources. I can render them as small as 2x2 and as large as 1000x1000. My objective is to replace the stock component images with uniform looking ones that have improved image quality and standardized orientation. Images that match the component they are coupled with. A missile looks like a missile, a Rail Gun looks like a rail gun. etc. I want to replace the, pardon me, ugly stock images with ones that are esthetically pleasing to look at. [image]http://i721.photobucket.com/albums/ww212/Atrocities/ImpTurret.png[/image] [image]http://i721.photobucket.com/albums/ww212/Atrocities/ImpMarine.png[/image] [image]http://i721.photobucket.com/albums/ww212/Atrocities/droidsecurity.png[/image] [image]http://i721.photobucket.com/albums/ww212/Atrocities/ballturret.png[/image] [image]http://i721.photobucket.com/albums/ww212/Atrocities/trpioncan.png[/image] Colony Module Resource Bomb Rack Turret
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