nedcorleone1 -> RE: Special/Bonus ruins (5/29/2014 12:44:17 PM)
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ORIGINAL: maled quote:
ORIGINAL: Testmann are these very specific ruins? Because you can place them and remove them in the Universe editor. Thx for help, but I meant special/bonus ruins - i.e. Great Mercantile Exchange (+10% economy), Fortress of Torak (+200% Troop Strength), Techno Nexus (+50% Research), etc. There is no such choice in "Ruins" Tab, neither "Ruins: Origin" gives such choice. However maybe there is any special way to place them? Anybody knows? Galaxy map editing/modding should be totally flexible without some "fixed", yet important for gameplay random things which cannot be changed/moved to another planet manually. I'm pretty sure that if you double-click on any ruin that you place (including planets, gas giants, etc.) a screen will pop up that will allow you create any kind of available bonus you want.
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