Erithtotl -> RE: Refueling and Repairing (5/29/2014 3:13:14 PM)
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ORIGINAL: Bingeling They can refuel at any spot (including mining station) with unreserved fuel in cargo. In a fuel crisis, unreserved fuel may be hard to come by, as it is quickly reserved for refueling and transport. Resupply ships don't require micro management once deployed on a fuel source. Pre-loading them requires a bit of work but it i not worse than: 1: Buy and deploy at a good source, preferably only with the fuel you actually use. 2: Once a need, find a fuel source near the area of action. Move there and deploy. I think a construction ship can repair ships. Apart from that, use spaceports for your own sanity. You can build a star base or something with a construction yard and manufacture thingies, but don't expect it to be supplied well. Notice the repair bot technology in the construction part, it is very nice. Refueling station for privates? I doubt it would be successful. I don't mean a refueling station for privates. I mean a refueling station that privates will keep loaded with fuel. Problem is I have some remote colonies that don't have any native fuel sources. I want to keep a fleet local to protect against pirates, but ultimately when it runs low on fuel or needs repairs it has to go all the way back to my core colonies leaving that remote colony vulnerable. I'd like to be able to build a forward repairing and refueling station in a system that doesn't have the inherent resources.
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