Jim D Burns -> RE: A few Newb questions (5/31/2014 9:01:02 PM)
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I’ll try and answer some of these. quote:
1. Any way to fleet up all ships in an area easily? I have been just trying to use the dragnet select on the main screen but that does not work so well. Select them all and right click over one of the ships you have selected and you should have an option to form a new fleet, add them to a fleet, or remove them from an existing fleet. You can select them by dragging a box around them, or you can double click a ship and all ships of that class on screen get selected. quote:
2. Can resupply ships resupply themselves? I notice that my resupply ship keeps going back to base when it has a cargo hold full of fuel from being deployed on the border if my empire. I seem to be treating them as mini-stations and putting them on frontier worlds until they can get some kind of defense. Doesn't help much when it fly's halfway to the center of my empire to get gas. If it can (can’t remember for sure) resupply itself I think it needs to be deployed to resupply itself. You can get it to stay deployed by giving it no target, no base and defend target orders (buttons along bottom row of bottom left window). quote:
3. Does the Resupply ship need to be deployed to refuel other ships? if it has a commerce station can it trade the fuel? Yes it only serves as a gas station once deployed. Not sure about commerce station, think only bases can use those, not ships. quote:
4. What is the star base supposed to be used for? Default design is basically a forward listening post with scanners. Deploy it in empty systems behind enemy lines to get scanner coverage of an area around it. Lots of players like to use it as their cutom base and use it for any number of different tasks depending on players styles. quote:
6. ship/station design question. would it be better to use lots of variation in weapons or only pick a few and more of them? It really depends on what you are facing. A lot of one type of weapon can easily be countered but can be devastating if the enemy isn’t set up to counter it. You could literally have a multi page discussion thread about design and tactics. I’m sure a few forum searches here will reveal many past in depth discussions on this topic, just make sure you use the pull down near the top of the forum to display all topics before your search instead of the forums default 365 day setting or you won’t search through all there is to find here. quote:
7. what is the logic behind constructor automation? I am noticing it likes to go to the middle of know where to building mining stations instead of the many in my empire. Dev would have to answer this as the AI choices are a mystery to me. Perhaps some of the modders have found ways to change behavior and may comment as well. Jim
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