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Califvol -> RE: New Version of Ironman Nasty (7/12/2014 6:10:30 PM)
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I am still in Apr '42. My comment is (besides GREAT Scenario, THANK YOU! [&o]) Too many airplanes and carriers. When you have a seven carrier TF sailing in your rear, your options are limited to run away; not much of a give and take game when that happens. On the other hand, make them seven BB's, CA's, raiders- far different story, even with the limited Allied OOB there are options beside run and hide. There also maybe too many killer gnats (B3N5 very small graphic, hence killer gnat). They are great as raiders, but they are showing up more and more in my game as the primary bomber for invasions. I suppose that is a result of code since they are based off the very ships that go into invasion TF's. So, change up the mix to more surface and less air would be my suggestion. P.S. I see no reason why the Bismarck can't be in game. Yes, it was sunk before Dec 7. So, what? This is a fantasy OOB game.
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