Aeson -> RE: How many commerce centers should i use? (6/4/2014 3:16:38 PM)
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Yes there are. The others are the medical center, recreation center, command center, targeting/countermeasures components, damage control components, and hyper drives. It's not entirely true that hyperdrives don't stack. Adding multiple copies of the same hyperdrive does nothing for you, it's true. However, when you have include one hyperdrive of kind A and one hyperdrive of kind B, the following is true: 1. Jump Initiation Time is equal to the fastest Jump Initiation Time of all the hyperdrives carried 2. Maximum Hyper Speed is equal to the highest hyper speed of all the hyperdrives carried 3. Energy Usage while Warping is equal to the highest energy required of all the hyperdrives carried So there is an advantage to including multiple hyperdrives, if you have access to multiple hyperdrives which have different advantages. There's also a redundancy advantage, as a ship which carries two or more hyperdrives is less likely to be stranded by damage out in the middle of nowhere or prevented from jumping to safety due to the loss of a hyperdrive. Whether or not these advantages are worth the cost is a different question.
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