Spidey -> RE: Economy question (6/5/2014 2:07:11 AM)
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ORIGINAL: Nanaki Due to how research works, I find it is probably better to have fewer, larger research labs than many small labs spread across the empire. However, medical/recreational facilities are a must, and of course docking bays, cargo bays, construction bays, and some defensive armaments. You only need so many labs. IIRC, the research potential peaks at 990k, which means you need a capacity of 1000k to max out. At 20k per lab, this adds up to 50 labs needed to max your research. Any kind will do it, though the distribution between energy labs, HT labs, and weapon labs will decide how your research pool is divided. It also doesn't matter if you've got a ton of small lab bases or one giant mother of a base. For a perfectly even distribution, you need 17 of each kind of lab. Anything beyond that won't get used anyway. Also note that cargo bays on space ports don't matter on space ports above colonies. As for rec and med facilities, I think there's a tendency to overrate their importance. They don't hurt at all but up until and including version .51, it's not like a planet is going to grow significantly slower without them. You just can't tax it as hard once it reaches max pop.
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