Aeson -> RE: Turn Off Military Ship Automation (6/6/2014 3:06:55 PM)
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Well, to be fair, shields don't protect against Giant Kaltors anyways. You can disable ship automation in one of the options screens, you can try selecting the spaceport and turning its automation setting off (which means that ships built by the spaceport default to manual, not automated), and you can go to the ships list and disable automation by clicking on the blue circles regardless of whether or not they've been built yet. You can also add ships to existing fleets within the ships list, or create entirely new fleets out of selected ships from within the ships list, which may make your management problems somewhat easier. You can also try playing with the engagement stance and engagement range of the ships (though engagement range is only available to fleets) - setting the engagement stance to something like 'when attacked' should prevent the ships from going after the Kaltors on their own, but engagement stance and range can only be done manually by selecting each ship or fleet and playing with the appropriate buttons under the selection details in the lower-left corner (engagement stance is at the right edge of the list of buttons, engagement range will appear somewhat closer to the center but still off to the right and only appears for fleets). As far as fighting Kaltors goes, it really doesn't matter whether you have shields or not - Kaltor attacks bypass shielding regardless of type and strength. Armor plating will provide some protection, at least until the Kaltor breaks all the plates. The best way to fight Kaltors, though, is to have a ship which is at least as fast as they are with good turning speed, and kill the Kaltors without ever letting them get close enough to damage your ships.
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