Aeson -> RE: Gas & Mineral Miners (6/10/2014 12:22:32 AM)
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1. We just had this conversation in the "collectors, useful?" thread (http://www.matrixgames.com/forums/tm.asp?m=3631354) right below this one 2. An idling ship that lacks energy collectors is burning fuel for no good reason. Regardless of whether or not you have virtually limitless fuel stocks, it's an unnecessary expense that can be solved by adding a small number of small, inexpensive components to each of your designs, which greatly extend the effective operating time of your ships because they're not wasting half their fuel idling between missions. 3. A quick glance at the "collectors, useful?" thread shows three forum veterans reasonably strongly in favor of adding energy collectors to every ship and none supporting the opposing view. While not conclusive evidence in favor of energy collectors on every ship, it certainly isn't damning evidence against them, and it speaks against the position that they're unnecessary components. It's possible that all of us who are in favor of energy collectors are wrong, and it's not like it's impossible to play without energy collectors on your ships, but experience and logic speak to energy collectors being a good idea.
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