Franciscus -> RE: Replacement pool (6/10/2014 10:48:21 PM)
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Hello The number above, next to the man figurine represent the number of "hits" missing in the respective element types, in all your forces in map. The number below represent the current replacement "chits" available (and in parenthesis the amount of "chits" you are buying) The number of hits of each element varies according to type. It works like this: - if a whole element needs to be replaced, it will use up one replacement "chit" - to replenish understrength elements, each replacement "chit" will on average heal 10 hits before it is consumed. That's the reason for a simple "rule of thumb" in Ageod games: you should have at least 10% of the number of hits needed in number of replacements. Eg, if you need to replenish 20 hits of a particular element type, you should have at least 2 replacement "chits" Regards
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