Enlist for Beta Testing (Full Version)

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Lukas -> Enlist for Beta Testing (6/10/2014 3:37:02 PM)

Order of Battle: Pacific needs your help! Sign up for the beta now and help us test the game before final release. By applying for the beta, you will be able to get a first taste of the gameplay and it will give you a chance to assist us in making Order of Battle the best game it can be. The time has come to do your duty and volunteer!

You can sign up for the beta here.


[image]http://www.the-artistocrats.com/wp/wp-content/uploads/2014/06/beta_banner_big.png[/image]




basem2502 -> RE: Enlist for Beta Testing (6/10/2014 3:53:49 PM)

Done. Really excited about this game!




mbar -> RE: Enlist for Beta Testing (6/10/2014 6:15:01 PM)

Me too. The screen shots look great.




basem2502 -> RE: Enlist for Beta Testing (6/11/2014 4:34:31 PM)

Two questions:

1. When is the Beta expected to start?
2. Is the multiplayer mode ready to testing as well?




Lukas -> RE: Enlist for Beta Testing (6/11/2014 6:16:50 PM)

The first stage should begin early next week. It'll allow only a small amount of players to iron out any major performance or design bugs before larger groups of players are added in the following stages.

Multiplayer will be disabled for the first stage(s) because we want players to focus on singleplayer for now. Aside from some UI work it's all functional though, so it shouldn't be long before we activate it.




roeddog -> RE: Enlist for Beta Testing (6/11/2014 8:27:54 PM)

Enlistment papers signed, supplies laid up and wife's honey-do list dealt with (shredded actually [sm=terms.gif])




mbar -> RE: Enlist for Beta Testing (6/11/2014 8:35:02 PM)

Next week sounds fantastic. I've really been wanting a war game that has a Panzer Corp play style with carriers, aircraft and subs. If it's final release has an editor to play with then I'm in heaven. (nevermind. I checked the web site. It will have an editor! Woop!)




Lukas -> RE: Enlist for Beta Testing (6/11/2014 8:59:48 PM)

Yes, it has a powerful built-in map/scenario editor. However we also decided to disable it for the first beta phase because we don't want a storm of scenario editing related questions until we've covered the more important stuff [;)]

If all goes well it shouldn't be more than a week or 2-3 before both editor and multiplayer gets unlocked though. We are very interested in seeing user-created content after all!




zakblood -> RE: Enlist for Beta Testing (6/12/2014 6:48:08 PM)

sent [;)]




Lukas -> RE: Enlist for Beta Testing (6/18/2014 6:53:02 PM)

Update: The beta build has been completed earlier this week and we're now going through the process of creating installer and setting everything up. Hopefully the download links will still go out this week!




zakblood -> RE: Enlist for Beta Testing (6/18/2014 6:57:21 PM)

[&o][&o][&o]
[8D][;)]




goodwoodrw -> RE: Enlist for Beta Testing (6/19/2014 3:44:39 AM)

When do we find out if a you're successful applicant?




zakblood -> RE: Enlist for Beta Testing (6/19/2014 5:10:49 AM)

when the email arrives i'd hazard a guess, saying yay or nay, good luck, as i've always been answered in the past anyway, one way or another, either thanks for the offer but at this time bla bla, or yes you have been successful and welcome to the team, here is the instructions etc bla bla

Hopefully the download links will still go out this week!

so fingers crossed one of us will get one soon, or both, or neither :) depending on how many they want and how many has applied...

[8|][:D][;)]




Lukas -> RE: Enlist for Beta Testing (6/19/2014 9:42:39 AM)

The beta test will be split in several stages, each stage adding a new batch of testers. Generally the amount of testers added grows with each stage, the first group being quite small. We're doing this to make sure we always have a pair of fresh eyes looking at the game throughout the beta testing process.

So even if you don't get into the first stage the chance you get added later on will increase with time. I'm not sure if you also get a "you are not selected yet" email, but we'll make a public announcement with each new beta stage anyway so that'd be the time to watch your inbox extra closely [:)]




hadberz -> RE: Enlist for Beta Testing (6/19/2014 3:01:23 PM)

I am definitely interested in this. Luckily, my classes are over in few weeks and the job is letting up a bit. :)




Lukas -> RE: Enlist for Beta Testing (6/19/2014 10:29:53 PM)

The installer has been completed & tested. You may start holding your breaths now!*



*The Artistocrats will not be held responsible for any loss of consciousness experienced until the release of the Beta version.




zakblood -> RE: Enlist for Beta Testing (6/20/2014 4:38:51 AM)

[sm=character0272.gif][sm=00000436.gif][sm=duel.gif][sm=sign0031.gif]




basem2502 -> RE: Enlist for Beta Testing (6/20/2014 4:25:06 PM)

Did the invites go out? Didn't get anything [&:]




hadberz -> RE: Enlist for Beta Testing (6/20/2014 4:56:05 PM)

*begins holding breath* [X(] [:)]




Lukas -> RE: Enlist for Beta Testing (6/20/2014 6:26:38 PM)

Yes it has started. The first stage only contained ~20 testers to potentially iron out any major problems, so it was a very limited selection. If all goes well we'll move to the second phase in about a week though, which will add a bigger batch of testers.

Sorry if you didn't make it in yet! There has been quite a bit of interest so we may not be able to let be able to let everyone in, certainly not right away!




v.Manstein -> RE: Enlist for Beta Testing (6/25/2014 11:25:57 AM)

Beta test applications has been closed for the time being as we now have enough testers.

Thanks for you applications and we will add more beta testers that are on our list already as we move further into more advanced test stages.





mbar -> RE: Enlist for Beta Testing (6/26/2014 12:47:04 PM)

When you need someone to try weird things no one else in the right mind would think of, just shoot me an email and I'll do my best.
[sm=00000613.gif]




Scott_WAR -> RE: Enlist for Beta Testing (6/28/2014 5:59:14 PM)

No invite in the first wave.......oh well, I will take my 15+ years of experience beta testing, and go play elsewhere. [;)]

Heh,...hopefully I get in the next wave.




Lukas -> RE: Enlist for Beta Testing (7/2/2014 9:14:11 AM)

The second stage beta has been uploaded yesterday, so hopefully we'll be able to send out the installer by the end of this week. Another ~20 people will be added (feedback quality and quantity from the first group has been excellent so we're sticking to small numbers for now).

In the meantime a few highlights of things we've added during the first beta stage:

Carriers now display their cargo on-deck & ships no longer display shadows on bottom of the sea (to get rid of the "floating" illusion)
[image]http://www.the-artistocrats.com/images/screenshots/OOBP/carriers.jpg[/image]


Ranged units now have a range outline when selected, making it much easier to see what can be hit from where.
[image]http://www.the-artistocrats.com/images/screenshots/OOBP/range.jpg[/image]


Enemy aircraft no longer display their fuel levels (Fog of War)
[image]http://www.the-artistocrats.com/images/screenshots/OOBP/fuelfow.jpg[/image]


Damage numbers now coloured according to player colour, making it easier to see who takes what damage when air & ground units share the same hex.
[image]http://www.the-artistocrats.com/images/screenshots/OOBP/damage.png[/image]




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