dwaine -> RE: 1.9.5.3 Beta Update available for testing (6/13/2014 10:19:08 AM)
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A lot of bug fixes is nice, but would you consider adding some features, such as increasing the max number of facilies and governments ? Or is it to much work for you ? I mean the 30 limit for governments is OK (but could be increased), but the 50 limit to facilities is really REALLY LOW. While I'm at it, why do you limit so much facilities possibilities ? Right now, I find the way facilies are handled to be very ... rigid, look at the "type" line, a facility can be either a SpyAcademy OR a MilitaryAcademy OR a RegionalCapital OR ... but not BOTH. Instead, it would be so much simple to have values for colony income, empire income, growth rate, empire growth rate, so facilies can have multiple bonuses, not just one. I would love to see a new type : planetary facilities, but not the rigid actual way. Let's imagine a amusement facility, that every empire can build on every colony, it would give development +1, happiness +3, income -1, construction speed -1. I can't do that right now. Or a mining facility that would try to discover a new ressource type on a planet AND increase the ressources available +2 mining, +1 construction speed, -5 happiness. Also, national wonders would be good, you can somehow emulate that by putting a wonder on a reserved tech tree, but that also mean other empires CAN'T build them, this should not take too much work, it would just need to take the regional capital code (can be built by each empire, but only once) but add the possibility to add bonuses : colony income, empire income, colony happiness, empire happiness, etc .... Finally, wonders why can't I put multiple bonuses ? Why limit a wonder to a happinness bonus ONLY ? Well, here are my toughts, at least consider increasing the max number of facilities, I would be happy with 50 more slots, but if you can increase to 200 or 500, without too much work, please consider it !
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