How do I deal with rebelling colonists (Full Version)

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stancollins -> How do I deal with rebelling colonists (6/19/2014 4:41:32 PM)

How do I deal with rebelling colonists?




Tophat1815 -> RE: How do I deal with rebelling colonists (6/19/2014 4:52:02 PM)


I suggest harshly!

Land troops on their heads.




Bingeling -> RE: How do I deal with rebelling colonists (6/19/2014 6:56:13 PM)

And if you are tired of rebellions, make sure to 0 tax, and consider to get some recreational and medical modules above their head.




ByTheNumbers -> RE: How do I deal with rebelling colonists (6/22/2014 4:58:43 PM)

If you have any colony governors that give a boost to colony happiness, that could be another option.




stancollins -> RE: How do I deal with rebelling colonists (6/22/2014 5:43:34 PM)

This is a new colony with tax rate 0. I sent troops there but got no message indicating that the revolt was put down.




Bingeling -> RE: How do I deal with rebelling colonists (6/22/2014 5:53:56 PM)

Maybe they revolt and refuse paying taxes? That is not so bad.

What makes them revolt is poor happiness. In the colony screen you can see what influences the happiness.

Important positive happiness modifiers are:

- high development level
- Empire reputation
- (recreation and medical centers)

Potential negative modifiers of size.

- unhappy about recent conquest
- War weariness
- War with own species

And possibly some more. A fresh colony typically lacks in development level. Give it some time and the civilians ship in resources. And a tax rebellion with 0 revenue hardly hurts.

For a fresh conquered colony it is often a mix of war with own species, newly conquered, and low development. All are cured with time.




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