Imperius -> Babylon 5 Mod (6/28/2014 12:32:37 PM)
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Well, I made this mostly for my own sake, but there's no reason not to share I figured ;) It's a Babylon 5 mod, based originally on the shipsets done by Simulation01 (can't post a link to the thread, as I'm still a new user). Races include: Abbai Brakiri Centauri Dilgar Drakh Drazi Gaim Grome Human Hyach Markab (Mechanoid) Minbari Minor Races (Catch-all group for all the minor races...) Narn Pakmara (Securan) Shadows (Shakturi) (Sluken) Vorlon Vree The races in parenthesis are in just because I needed 21 races to avoid redoing the racebias.txt files and such. I've also done race files and policy files for each one. Shipsets as mentioned are mostly from what Simulation01 posted on his thread, and for the blanks, I filled them in as well as I could, using the shipsets available in DW: Extended. For those, I'll copy the credits from that mod: Thanks to Kalthaniell for the use of his ship sets. Thanks to WoodMan for the use of his ship set. Thanks to Robocrab for the use of his ship sets. For characters, I made a few custom ones (Sheridan, Garibaldi, Bester, etc) and then used the images from another character mod which I unfortunately can't seem to find here on the forums anymore? If anyone knows who deserves credit for that, let me know, and I'll post it here. The mod includes a base scenario called "In the Beginning..." - it is right before Earth meets the Centauri, and are given advanced hyper drive technology. So keep an eye out for those Centauri ships sailing around the Sol-area - once you meet them, an event fires, and you get hyperdrives and a free trade agreement with the Centauri! You also start with a colony on Mars, and a few mining stations around the solar system, but it's basically an "Age of Shadows" start for humanity. I made the galaxy map based on a Babylon 5 map of each race's sphere of influence, so it should be (more or less) accurate. I did take some creative license and made a "Union of Border Worlds" based on minor races to the "south" of the humans, otherwise that area of space would have been too easy to colonise and expand into. I don't want to post unnecessary spoilers, but basically the Vorlons and Shadows are both tech level 8, the other races tend to be tech level 1 & 2, the Narn and Centauri are tech level 3, and the Minbari tech level 4 IIRC with a few select extra military/shield techs for the major races. Earth also starts with some ship-size techs, so their max size is 400. But yeah, keep an eye on the Shadows in the far north! They start very weak, but they ARE an expanding empire, and as their population and fleet grow, they could be serious threat to the galaxy. I can't seem to post links or upload files larger than 10mb since I'm a new user, so here is the link from sendspace: sendspace dot com/file/7alkgn (you'll have to figure out how to write that in your browser as I can't post links directly, as mentioned) (Do not download the accelerator if that is an option, de-select that, and just download the file itself - and be careful of clicking on the right link, there may be some ads that pretend to be download links). If anyone wants to re-post from a better link, I'll include it in this first message. Oh, and this mod is pretty much "as is" - I'm posting it because it's playable and I think DW definitely needs a B5 mod, and I enjoy it so far. I doubt I'll put much more extra time and effort into it, however, so anyone else is welcome to post updates or improvements to it as they like :)
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