jacozilla -> RE: AI Improvement Mod (1.05 Extended Release) (1/1/2016 6:38:05 PM)
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After playing quite awhile with DW Extended, upgraded to this AI mod recently and really enjoying the additional challenge, very well balanced so far (e.g. I am getting beaten lol) But one confusing question - why are there so few manufacturing plants per spaceport design? All the other pre-designed templates look like good improvements and sorely needed where AI undersigned significantly - like for example how the default mining stations start way under mining cap, but the new ones with this mod start close to the mining cap for number of gas extractors, lux, and mining engines But for spaceports, I notice that even for massive number of construction yards - like say large spaceport at starting tech with 36 yards, it still only uses 1 manufacturing plant of each type, total. So not even the 1:3 ratio recommended in the help text - which would imply 12 plants of each type, but just 1 single one - so 1:36 ratio? Has there been some patch/update I am not aware about where only 1 plant is needed in order to avoid slowdown in construction due to fabricating the components needed time?
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