Bug report / Hunter Killers / Build 536 (Full Version)

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Patmanaut -> Bug report / Hunter Killers / Build 536 (7/4/2014 4:18:09 AM)

While playing this great scenario as Soviet, I managed to squeeze a November class sub through the USS Randolph escort screen, (which was already hit by a Shaddock SSM.) to deliver the coup de grace. Right after torpedo impact, the game crashed, showing this sign ( attached saved scene and pic.)

[image][IMG]http://imagizer.imageshack.us/v2/1024x768q90/842/f0rf4.jpg[/IMG][/image]




mikkey -> RE: Bug report / Hunter Killers / Build 536 (7/4/2014 10:32:26 AM)

Patmanaut, try Build 553, maybe have been fixed this problem




Patmanaut -> RE: Bug report / Hunter Killers / Build 536 (7/4/2014 7:12:15 PM)

Thank you mikkey!
the bug is gone.
A couple of comments on the scenario:

1. Iīve moved the Okean class AGI trawler to the suspected take off area of Randolphīs ASW aircraft as soon as my submarines picked up their emissions. Once there the Okean was able to get a more precise location of the CVS group. After that Iīve launched an attack with 4 x SSN-3 SSMs from a Whiskey long bin SS ( 2 x DD sunk, CVS damaged.)
I moved the Okean directly to the formation in a suicide move to get better fixes on the remaining ships, despite getting at machinegun range, the USN ships didnīt shot at the soviet AGI, I have no idea why.

2.The Olekma class AO run out of fuel after only 100 nm off her departure point at Greenland, this didnīt happened to the Krasnopol AO.

thanks


Patricio




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