Nanaki -> RE: A preview of the v1.9.5.6 Change List (7/18/2014 3:27:04 PM)
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Looks interesting. Hoping to see more bug fixes squeezed in there next week. I found a lot of bugs. quote:
- strategic resources used in construction (for components) now weighted slightly higher when considering stockpiles at spaceports and elsewhere As a pirate, I noticed that my freighters really, really, really dislike transporting raw materials (both strategic and luxury) to spaceports, infact all they seem to want to do is do smuggling missions. It would be nice if the Smuggler AI reserved a handful of freighters to stock my spaceports. Especially my main shipyard over my capital planet. It is infuriating when you have a spaceport thats out of raw materials, and a dozen nearby idle mining bases with full cargo bays doing absolutly nothing. The only reason I have not ragequitted is that independants ironically, end up fulfilling the spaceport resource requests my smugglers refuse to do.
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