stiny -> 1.9.5.6 (Beta) Crash (7/19/2014 5:30:27 AM)
|
Man, my game does not like the new beta. As soon as it rolls over to the next day, I immediately get the following crash: Distant Worlds - Crash Dump - 1.9.5.6 10:23:07 PM Friday, July 18, 2014 System.NullReferenceException: Object reference not set to an instance of an object. at DistantWorlds.Types.Empire.CanBuildDesignTech(Design design) at DistantWorlds.Types.Empire.CanBuildDesign(Design design, Boolean includeSizeCheck, Habitat colony, Boolean& reasonCannotBuildMissingTech, Boolean& reasonCannotBuildSizeTooBig) at DistantWorlds.Types.DesignList.FindNewestCanBuildFullEvaluate(BuiltObjectSubRole subRole, Habitat colony, Boolean& reasonCannotBuildMissingTech, Boolean& reasonCannotBuildSizeTooBig, Boolean includePlanetDestroyers) at DistantWorlds.Types.DesignList.FindNewestCanBuild(BuiltObjectSubRole subRole, Empire empire, Habitat colony, Boolean includePlanetDestroyers) at DistantWorlds.Types.DesignList.FindNewestCanBuild(BuiltObjectSubRole subRole, Habitat colony) at DistantWorlds.Types.Empire.AssignRetrofitMission(BuiltObject builtObject) at DistantWorlds.Types.BuiltObject.AssignQueuedMission(Boolean allowReprocessing) at DistantWorlds.Types.BuiltObject.AssignQueuedMission() at DistantWorlds.Types.BuiltObject.ExecuteCommands(Galaxy galaxy, Double timePassed, DateTime time, Int64 starDate) at DistantWorlds.Types.BuiltObject.DoTasks(DateTime time, Int64 starDate, Boolean inView) at DistantWorlds.Main.dqvjRxjwxpsdeJUJ06T(Object , DateTime , Int64 , Boolean ) at DistantWorlds.Main.gtqbWAL9l0(DateTime , Int64 , BuiltObjectList , Boolean ) at DistantWorlds.Main.ProgramLoop() --- COMPLETE --- Before this, I rarely, if ever, crashed.
|
|
|
|