1.9.5.6 (Beta) Crash (Full Version)

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stiny -> 1.9.5.6 (Beta) Crash (7/19/2014 5:30:27 AM)

Man, my game does not like the new beta. As soon as it rolls over to the next day, I immediately get the following crash:


Distant Worlds - Crash Dump - 1.9.5.6

10:23:07 PM Friday, July 18, 2014


System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Empire.CanBuildDesignTech(Design design)
at DistantWorlds.Types.Empire.CanBuildDesign(Design design, Boolean includeSizeCheck, Habitat colony, Boolean& reasonCannotBuildMissingTech, Boolean& reasonCannotBuildSizeTooBig)
at DistantWorlds.Types.DesignList.FindNewestCanBuildFullEvaluate(BuiltObjectSubRole subRole, Habitat colony, Boolean& reasonCannotBuildMissingTech, Boolean& reasonCannotBuildSizeTooBig, Boolean includePlanetDestroyers)
at DistantWorlds.Types.DesignList.FindNewestCanBuild(BuiltObjectSubRole subRole, Empire empire, Habitat colony, Boolean includePlanetDestroyers)
at DistantWorlds.Types.DesignList.FindNewestCanBuild(BuiltObjectSubRole subRole, Habitat colony)
at DistantWorlds.Types.Empire.AssignRetrofitMission(BuiltObject builtObject)
at DistantWorlds.Types.BuiltObject.AssignQueuedMission(Boolean allowReprocessing)
at DistantWorlds.Types.BuiltObject.AssignQueuedMission()
at DistantWorlds.Types.BuiltObject.ExecuteCommands(Galaxy galaxy, Double timePassed, DateTime time, Int64 starDate)
at DistantWorlds.Types.BuiltObject.DoTasks(DateTime time, Int64 starDate, Boolean inView)
at DistantWorlds.Main.dqvjRxjwxpsdeJUJ06T(Object , DateTime , Int64 , Boolean )
at DistantWorlds.Main.gtqbWAL9l0(DateTime , Int64 , BuiltObjectList , Boolean )
at DistantWorlds.Main.ProgramLoop()


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Before this, I rarely, if ever, crashed.




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