SteveMcClaire -> RE: Gateway to Caen Official Update v1.01 Now Available (8/1/2014 5:36:37 PM)
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ORIGINAL: Troger Not sure which end of battle crash you and Tejszd are referring to, but if it's the 00:00 timer crash, it's been around since CC3 I believe. The way the old CC engine is designed, there is a LOT of code that executes at the end of every battle. All the post-battle clean-up and tallying, all the 'prep for next battle/turn/day' campaign and operation code, all this information is exchanged between host and client, and then the debrief screen is executed. 'End of battle' crashes can be anywhere in this, and are likely different causes for any given version of the game. Steve
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