Nanaki -> RE: Pirate Exploration and Map/Info Strategy (7/25/2014 3:03:10 PM)
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1. Yes. Infact in my current pirate game my entire fleet is based off derelict ships, a 110+ fleet of derelicts, I salvaged every derelict field in the game. 2. The default explorers are worthless. I highly recommend, as your first action, refitting your explorer ships to be exactly the same but with 14-15 fuel cells (basically as many as you can cram without having to upgrade the lifesupport). With the extra fuel your explorers stay out there a LOT longer and do more actual exploring as opposed to RTBs for more fuel. 3. Derelict information you want to keep to yourself, after all, you probably want to send your own constructors out there to fix em up. Colony info I would keep to myself as you want to keep them indie as long as possible. Ruin info I usually sell unless they are in the same system as a derelict field. Usually, though, I never sell information because by the time I make contact with empires willing to buy, I already have more money than I know what to do with.
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