Banjo -> Trade Agreement Issue (8/1/2014 6:24:33 PM)
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In my current game, Italy has joined the war. Germany sets up an agreement to send 1 BP, 0 non oil and 1 oil. However when the next turn starts, a look at the German production page, they are sending 20 non oil resources to Italy, leaving their economy crippled. After a few different replays, it appears that the problem is when I try to send 0 non oil resources in the agreement. Other configurations work. My zip program trial period has expired, and cannot zip it. Perhaps it is replicable in another game.
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