Patch 1.5.2 update news (Full Version)

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Lord Zimoa -> Patch 1.5.2 update news (8/5/2014 9:32:53 AM)

Commander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time.

iPad CTGW changelog 1.5.2:

- Auto zoom-out on turn end
- Move visible confirmation icons (on top of units)
- Link to gameplay support forum
- AI long loops reported fixed
- AI crashes fixed
- New versioning scheme

PC and Steam changelog 1.5.2:

- Various AI crashes fixed
- Fixed AI crash caused by incorrect embarking
- Fixed long (to infinite) AI turn loops
- Fixed a problem with loading game when custom unit name has "," (comma)
- Fixed Unmoved unit cycling with PageUp/PageDown keys
- Rendering via Direct3D support
- Fixed a bug in the Steam installer causing game not always starting
- Fixed camera AI swinging bug by auto zoom-out on turn end
- Added link to gameplay support forum
- New version numbering scheme
- Double click to confirm action or move introduced to reduce accidental actions/moves




OzHawkeye2 -> RE: Patch 1.5.2 update news (8/8/2014 3:40:53 PM)

How long does that Apple approval process normally take? Both out of curiosity, but also because I'm currently stuck on the Naval AI bug, it'd be good to have some idea of the timeline involved.




Lord Zimoa -> RE: Patch 1.5.2 update news (8/8/2014 5:17:27 PM)

Apparently up to 8 working days we have submitted last Monday, we are nail-biting here as well...

From this patch on we have changed the numbering scheme between Slith servers and the engine and how they communicate, so yes after this patch froward we will no longer be kept hostage by the slow Apple approval process

Side note, the new 1.6 Beta patch we want to release as fast as possible as soon as 1.5.2 is life on Steam. More news next week.




AEWHistory -> RE: Patch 1.5.2 update news (8/12/2014 6:25:51 PM)

Are we up to 7 working days today? I'm just trying to figure out when the patch will be coming. Apple needs to move their rear ends, there are grognards looking for a fix here!!!




OzHawkeye2 -> RE: Patch 1.5.2 update news (8/12/2014 11:53:19 PM)

Ayup, I've been checking Steam daily to see if it's updated. Sadly, still no update.




Lord Zimoa -> RE: Patch 1.5.2 update news (8/13/2014 12:22:07 AM)

Apple`s approval and patch process policy shows how much they care about their App customers really.

Sorry guys, we are irritated as well and all we can do is wait... it is disgrace IMHO.




OzHawkeye2 -> RE: Patch 1.5.2 update news (8/13/2014 12:53:16 AM)


quote:

ORIGINAL: Lord Zimoa

Apple`s approval and patch process policy shows how much they care about their App customers really.

Sorry guys, we are irritated as well and all we can do is wait... it is disgrace IMHO.


No need to apologise Lord Zimoa. It's Apple that's the holdup as we all understand. [:)]




AEWHistory -> RE: Patch 1.5.2 update news (8/13/2014 6:58:09 AM)

Let me second OzHawkeye's thoughts. Anyway, it isn't like the game isn't playable, I'm just looking forward to some improvements. Still, it really does feel like Apple has transformed into the Microsoft of a decade and a half ago. Funny how times change.....




OzHawkeye2 -> RE: Patch 1.5.2 update news (8/13/2014 9:48:17 AM)


quote:

ORIGINAL: AEWHistory

Let me second OzHawkeye's thoughts. Anyway, it isn't like the game isn't playable, I'm just looking forward to some improvements. Still, it really does feel like Apple has transformed into the Microsoft of a decade and a half ago. Funny how times change.....


Unfortunately for me it is - my current game is stuck on the Naval AI bug, and I've been reluctant to start another until I finish this one, though I might just have to bite the bullet and make a new game.




Lord Zimoa -> RE: Patch 1.5.2 update news (8/13/2014 10:01:56 AM)

Hi guys,

Just got in the news Apple approved the CTGW 1.5.2 patch, so we are now preparing and scheduling the patch releases. More news later today!




OzHawkeye2 -> RE: Patch 1.5.2 update news (8/13/2014 10:39:02 AM)

[&o] [X(]




AEWHistory -> RE: Patch 1.5.2 update news (8/13/2014 4:32:34 PM)

Yeeeeeehaaaaa! [:D]




Lord Zimoa -> RE: Patch 1.5.2 update news (8/14/2014 8:09:25 AM)

Slitherine are preparing the release for all platforms, as soon as they are ready I will post here.




toddtreadway -> RE: Patch 1.5.2 update news (8/14/2014 1:57:02 PM)

So are there any gameplay changes, re-balancing Serbia, etc.?




vonRocko -> RE: Patch 1.5.2 update news (8/14/2014 2:03:04 PM)

Yes this is holding up the war![;)] You have to make sure it works for those lousy ipods!




Lord Zimoa -> RE: Patch 1.5.2 update news (8/14/2014 2:52:19 PM)

A big rebalancing Beta patch 1.6 is being prepared at the moment, more news soon. We will offer it as an open Beta.




vonRocko -> RE: Patch 1.5.2 update news (8/14/2014 3:08:49 PM)

Great, now I'll never get a game started because I need to wait for that.[sm=sad-1361.gif]




kirk23 -> RE: Patch 1.5.2 update news (8/14/2014 3:10:17 PM)

quote:

ORIGINAL: toddtreadway

So are there any gameplay changes, re-balancing Serbia, etc.?


Hi not just Serbia is re-balanced,every Country in the game,has been re-balanced,this has been done mainly due to,the fixing off the Free Upkeep allowance issue,which as you can see from this photo, highlighted in red,is now showing Upkeep costs in game for their respective Countries.These changes will all be included in the game play patch I'm busy working on,Patch 1.6

[image]local://upfiles/36378/A4543FD18A3F4D87B6A70784325AC44E.jpg[/image]




kirk23 -> RE: Patch 1.5.2 update news (8/14/2014 3:19:54 PM)


quote:

ORIGINAL: vonRocko

Great, now I'll never get a game started because I need to wait for that.[sm=sad-1361.gif]


Look on the bright side,the 1.6 beta patch,game play wise,is better in every way,and should be ready for beta testing,by you guys within a couple off weeks,once given approval by the powers that be.[:)]




toddtreadway -> RE: Patch 1.5.2 update news (8/14/2014 3:20:13 PM)

Thanks Kirk!




vonRocko -> RE: Patch 1.5.2 update news (8/14/2014 3:38:39 PM)


quote:

ORIGINAL: kirk23


quote:

ORIGINAL: vonRocko

Great, now I'll never get a game started because I need to wait for that.[sm=sad-1361.gif]


Look on the bright side,the 1.6 beta patch,game play wise,is better in every way,and should be ready for beta testing,by you guys within a couple off weeks,once given approval by the powers that be.[:)]


Sounds great Kirk, thanks. But now I really can't start a game knowing this is coming.[:D]




Lord Zimoa -> RE: Patch 1.5.2 update news (8/15/2014 10:16:56 PM)

Commander: The Great War patch 1.5.2 released.




Canuck_jp -> RE: Patch 1.5.2 update news (8/16/2014 5:06:24 AM)

I thought you needed to wait for the iPad version? That doesn't seem to be released yet.




Lord Zimoa -> RE: Patch 1.5.2 update news (8/16/2014 7:30:56 AM)

Sltherine just have to switch the button on the iTunes App store, we cannot do this, otherwise mail to support@slitherine.co.uk




michaelincol -> RE: Patch 1.5.2 update news (8/16/2014 12:12:17 PM)

Update is on app store for iPad. Thanks.




Lord Zimoa -> RE: Patch 1.5.2 update news (8/16/2014 5:25:01 PM)

Great. ;-)




Housies -> RE: Patch 1.5.2 update news (8/18/2014 1:46:25 PM)

Got the patch and gave it a weekend test run with the CP's.
Winter of 1916 is coming and I can say the game is pretty balanced. While I was able to finish a game before in the year 1915. The war is not over this time. I neglected the Russians a bit too much which gave them a chance to advance as far as Berlin. The overstretched however and the reinforcements were able to pocket the Russian spearhead.

In the west, france and UK loweredn their effort to support the Italian attack. Combined with very succesfull gas artillery attacks from germany, I was able to take Paris. However the sub war got America involved so upcoming reinforcements might still change the tide.

So fun game guys! thanks for all the efforts.




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