loki100 -> RE: 1941 as the Germans - creating pockets or not? (8/9/2014 6:32:31 AM)
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You need to give the pocket one turn (ie a Soviet player/AI turn) and then start to reduce. The bulk of the losses are then coded as 'prisoners' in the casualty screen and you will see the units as 'destroyed' in that part of the casualty screen. The trade off between going east and producing and reducing pockets is a bit false. To get the space you need to keep moving, you have to reduce the Red Army, even a battered rifle division has a zone of control and will cost you movement points. Also units you destroy early game come back, as cpt flam says in a pretty poor state - they also suck up Soviet armament and manpower to replace. It becomes more obvious in the campaign, but I use the prisoner of war number as a rough and ready estimate for how well a campaign is going. Broadly I'd say, by T24 (ie the start of the Soviet counteroffensive): <1 million - the Germans are pretty much doomed, not only will they get hammered in the blizzard, the Soviets should be able to stall them easily in 1942 (see Oshawatt vs Stef78 for an eg); 1.3-1.8 million - this is the sort of balance point, the Soviet winter offensive is going to be nasty, but should be relatively easy to hold, the Germans have a good shot at 1942. > 2 million - the Soviets are in deep trouble, the winter offensive will achieve little and they are very vulnerable in 1942 (see Oshawatt vs Wallas, or Stef78 vs Frogmarc as egs). I realise that a lot else counts, not least where the front is, Soviet industrial capacity and so on, but to some extent making pockets and forcing surrenders are your main tools to keep the Soviets under control. They will add about 1.2-1.5 million to their OOB in the winter regardless of what you do, if that means by April 1942 they are well over 7 million, you are going to struggle in 1942.
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