zakblood -> RE: 2.05 - Better or worse? Let us know. (9/10/2014 5:06:49 AM)
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well just speed read through some of it, and if it's long term beta testers thats needed, just pm, i'll sign a NDA and give my time if needed, at home all day every day apart from a few holidays i have over the year, so retired and free :) love the game, can't say i have given the time it needs playing it atm, but just done 3 beta and 1 alpha testing. the thing i have found with testing (beta) that is, is that sometimes and some might not know this so i'll share it, you play a game or battle or part of a campaign for that many times you kind of get used to it, and sometimes bored of it, if one you don't find anything new to report or play it like you normally would, testing isn't like playing, you're not there to have fun or sometimes even enjoy yourself, as it can be repetitively boring, you're there to bug find and notice small AI errors and post them. time taken or needed to test can vary, i run a 3 system setup and can spend 8 to 10 hours a day most days 5 days a week testing, so if 10 members are testing, times weeks or months in beta, some have been years tbh, then the hours spent testing a battle / campaign can be lengthy with even then some things going passed everyone eyes, as you can't find everything, no matter how many look for it, as there's too many pc setups, some playstyles can't be replicated / tested for either... for the 30/40+ hours i've played the game for, i've really enjoyed it, not seen anything ground breaking bug wise, if anything the level of detail is way more than needed for most like myself so can see the passion thats gone into the game, and the frustrations that some are still not 100% happy with it also (and thats just the programmers) the one thing that most love these games for are the support, you know it will be tweaked and patched for ever and a day. reason is for most who do it if not all, is they love to play them, if they wanted to make money as programmers, they would move jobs and work for fps makers, and maybe make a lot more money in the process, as our games are on the fringes, cost v's development costs might not make a lot of business sense to most as lets be honest they aren't mass sellers in the millions... so i'll end this with thanks for the game, thanks for the updates / support and keep your chin up and enjoy it, as most do love to play them, even though a few still moan, i for one don't care if a anti tank missile drops short on it's 3200 mtr range by 2 inch, and will let that go[;)][8|]
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