gerishnakov -> [DWU] Varied FTL techs (8/24/2014 11:05:48 AM)
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I'm curious about whether anyone has tried modding in another row of FTL tech, entirely separate from that in the vanilla game, but kept both in. If you were to designate the base tech for both trees as 'must be found through exploration before research available' then how does that manifest in the game? Are there two ruins planets in your system on a prewarp start, with each of the base techs? Is there something like a 50/50 chance of one or the other appearing? Does this just not work, i.e. can the game only handle one base warp tech being set as 'must be found through exploration'? Any answers would be great. Cheers everyone.
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