pzgndr -> RE: version 1.04 (9/5/2014 12:08:41 PM)
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ORIGINAL: FrankHunter jack, I'm not satisfied with the "fix" for the problem you mentioned but neither did I want to delay 1.04 when I don't have a better solution at the moment. That's the larger units tied down by a smaller unit? Maybe you could consider a relative size check, perhaps based on actual strength points rather than unit size. This could get complicated of course (if you want to factor in different unit types and terrain types, etc.) but maybe a simple rule where units 3x or 4x the strength of a defending unit are able to negate or reduce its ZOC effect. Just an idea. I agree finding a better solution is tricky.
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