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Chris21wen -> RE: Resupply ship not defending itself. (9/20/2014 8:16:37 PM)
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quote:
ORIGINAL: Hikikomori Not quite sure if i understood you correctly, but i have a similar problem with fighters on my space ports. The only way to get them to attack something that does not attack the port itself is to manually launch the fighters after the port was constructed and the fighters produced. Then they attack every hostile target in range, not just the ones firing on the port. And i believe resupply ships can't fire when they are deployed at all, but i am not sure if that also applies to fighters. Keltors attack by eating, or it certainly looks like that, the superstructure of ships hence they are directing over the top of the ship when they attack. I think our problems are the same, if I manually launch then everything is fine. Resupply ships deploy forward and on their own so being able to defend themselves is essential, deployed or not. I may have an answer in that I've just researched carriers so maybe the fighters won't automatically launch until this is then. But a big however, that does not explain why the torps don't fire or for that matter why the Titan beams only fire at minimum range, e.g. when the dam thing are on top.
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