poosd -> RE: Missing Radars perhaps? (11/2/2014 3:06:50 PM)
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Sir .Sirius, I am curious? When you do get to it, how do you plan on implementing HF Radars in game form? My research shows that most HF radars were used in tandem with first generation 2D search radars. The search radar would locate and present bearing, heading and speed info on a bogey, and the linked HF radar would provide altitude info. It apparently took both types to get a firm fix on a target in those early days. I guess if you were only using a HF radar (I don't know why you would) you would just get a bogey shown in a big "uncertainty zone" with just altitude data shown? If you just had an early 2D search radar you would get a specific point in space for a bogey, with a bearing, course and speed, but no altitude data? I love the learning aspect of this game and am looking forward to seeing how this is going to work. Thanks for all the efforts you guys put forth. Dean
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