ComDev -> RE: I can't bring myself to watch this (10/8/2014 8:46:53 AM)
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Hehe that review is neither a clever nor subtle reputation assassination attempt. I didn't watch more than a few minutes of his first video review released last October, and I gave up after even fewer minutes this one. The weird combination of spitefulness and (engineered or real?) cluelessness makes it a nightmare to watch and gives his true intentions away. Worse, his psycho voice makes me want to kill myself with a blunt spoon hehe. Weirdly enough, Herman Hum has grown so pathetic I've actually started to develop a sense of pity in him. He can't have a very good life. For those not interested in anything that Herman says or does, please just ignore this whole mess. Those of you who actually tried to listen to parts of the review and are not familiar with our past dealings with this guy, please check out 'Herman Hum & Vincenzo Berretta: The Cliff Notes edition': http://www.warfaresims.com/?p=1507 quote:
ORIGINAL: Gandalf I made myself listen to the entire hour of his review. Though his manner of presentation is very grating, he made several valid complaints I'm sorry to say, especially when he showed the maximum afterburner speed to be the exact same (950 kts) for the great majority of the modern aircraft. Due to the supposed accuracy of the DB as a sales pitch, I really didn't believe this... I thought he was just experiencing some sort of glitch in his way of running CMANO, BUT... if you check the DB for the maximum speed for these aircraft, it (i.e. the DB) does indeed specify 950 kts as the maximum afterburner speed for most of them. That is just plain lazy design. As for Herman's '950kt thingie' I guess the quick answer is "Herman needs something negative to say". He's desperately scraping the bottom of the barrel and this is the best he could come up with. We used similar speeds in the material we created for Harpoon all those years ago, and we tried to explain this to him when he first appeared in 2003 or so. Ten years have passed and he still seems to lack even the most basic understanding of air operations, which suggest he's a lost (nut-) case. Anyway, the reason for the max speeds is this (copy-paste from Mega-FAQ): http://www.warfaresims.com/?page_id=2920#624 Warplanes never fly at their theoretic maximum speeds operationally. Over a fighter aircraft's 6000-8000hrs life span, less than 10% is spent at supersonic speeds. Most airframes will never even go beyond Mach 2, and certainly not while flying a combat sortie. Aircraft use a lot of fuel accelerating and maintaining those speeds, and going beyond 950kt is operationally impractical if not impossible simply due to the time and fuel needed to get there. Furthermore, in many cases getting to those speeds will be physically impossible due to weapon and drop tank drag, weapon release envelope limitations, and the possibility of damaging or even detonating external stores. Command takes aim at simulating a modern battlefield and therefore uses practical operational aircraft speeds. Theoretical specs are left out. That means most modern combat aircraft will not fly faster than Mach 1.6 in the simulator. The fuel burn rates are adjusted accordingly, and for example the F-14D Tomcat can fly 230nm Deck Launched Intercept (DLI) missions at Mach 1.6 dash. There are of course numerous exceptions and fighters like F-22A Raptor, MiG-25 Foxbat and MiG-31 Foxhound can easily fly faster. If you still think these speed limitations are unreasonable please grab a flight simulator like Falcon 4.0 and attempt to fly combat sorties at 1400kt, 1200kt or even just 1000kt. Make sense now?
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