what do you like to set research cost at? (Full Version)

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inyasha23 -> what do you like to set research cost at? (10/12/2014 8:19:38 PM)

and why?

i usually like to play on 500-600k, like having slower games but even at that it still goes pretty fast




Modest -> RE: what do you like to set research cost at? (10/12/2014 9:10:49 PM)

999k :) Seriously, this is setting that fits me most :) Than You really celebrate each scientific discovery! I will add that I don't play Tech oriented races - I prefer economy oriented :)




ghostikailo -> RE: what do you like to set research cost at? (10/18/2014 12:44:08 PM)

I was doing 280. I will give 500 a try.




zoommooz11 -> RE: what do you like to set research cost at? (10/19/2014 12:46:48 AM)

999, and I also go into the tech tree and manually make all of the top tier techs more expensive.




Shark7 -> RE: what do you like to set research cost at? (10/19/2014 9:06:08 AM)

999K. But I play sandbox games that last a long, long time.




Nanaki -> RE: what do you like to set research cost at? (10/19/2014 12:20:54 PM)

960K. A nice, even multiplier on the base cost.




inyasha23 -> RE: what do you like to set research cost at? (10/19/2014 1:27:07 PM)


quote:

ORIGINAL: zoommooz11

999, and I also go into the tech tree and manually make all of the top tier techs more expensive.



can you please explain how this is done, im using the externd AI improvement mod




Bingeling -> RE: what do you like to set research cost at? (10/19/2014 2:19:20 PM)

You can drag the slider, but also "punch the number manually". 999 is max.




inyasha23 -> RE: what do you like to set research cost at? (10/19/2014 2:41:09 PM)


quote:

ORIGINAL: Bingeling

You can drag the slider, but also "punch the number manually". 999 is max.


actually i meant how to go into the game files and change the research speed above 999k




Bingeling -> RE: what do you like to set research cost at? (10/19/2014 2:52:52 PM)

quote:

ORIGINAL: inyasha23

quote:

ORIGINAL: Bingeling

You can drag the slider, but also "punch the number manually". 999 is max.


actually i meant how to go into the game files and change the research speed above 999k

There is only the start screen setting.

1 is minimum (cheapest).
999 is maximum (most expensive).




zoommooz11 -> RE: what do you like to set research cost at? (10/19/2014 8:59:57 PM)

quote:

ORIGINAL: inyasha23


quote:

ORIGINAL: zoommooz11

999, and I also go into the tech tree and manually make all of the top tier techs more expensive.



can you please explain how this is done, im using the externd AI improvement mod


The 999 setting at the start is only a multiplier, all tech costs are set in the research.txt file.

Open this with notepad and you will see all the info about a tech, including its tier, the thing that effects tech cost.

PROJECT ;11, Beam Superflow, 7, 4, 0, 19, 0, 80.0,
COMPONENT IMPROVEMENTS ;3, 7, 32, 560, 28, 470, 4, 1400, 0,
PARENTS ;10, N

As and example, the above tech a tier 7 (first number after the name) tech meaning that is cost should be: (note- each tier level doubles the cost)

64 X 999 = 64,000 with the 64 coming from the tier, and the 999 coming from our starting setting. Now, you can also override this, and set the cost too whatever you like. See in the above tech example the numbers 80.0 ?

This was originally zero in my game, but I changed it to 80, so the tech cost is now 80 X 999 = 80,000.

Note, my changes are made inside another mod, if the ai mod does not change the research.txt, then you will have to mod the base files. Make sure you backup first.




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