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Lasarian -> AA gun carrier game mechanics qn? (10/14/2014 5:26:45 PM)
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Hi, just trying to mod an historical AA gun carrier used by the IJA, for use with a motorised battalion. Basically it's just a Type 94 6 wheel truck with flat bed and a Type 98 20mm AA cannon loaded on the back, which could also be offloaded and fired from the ground. My question however is how the game mechanics treat it when calculating AA defense. If, in the editor, I define the device as a vehicle (type 25), albeit with AA characteristics, rather than an AFV (22) or an AA Gun (12), does that affect how it performs in combat and in movement? Does the software distinguish between device types when processing the turn? If I have to define it as an AA Gun instead, won't I lose the mobility/speed for the battalion overall as it gets treated like a static/infantry unit? Any advice appreciated. Thanks.
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