Peltonx -> RE: WitE 1.08 Change Log (10/18/2014 2:56:27 PM)
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ORIGINAL: hfarrish quote:
ORIGINAL: smokindave34 quote:
ORIGINAL: morvael quote:
ORIGINAL: hfarrish Love the changes related to forts and the limits on fort construction - hopefully the death of WW1. Increased reserve activations (particularly on offense) should also be huge. On National Morale - what are the existing parameters for the Soviets? Also...Germans really were stuck at 70 for the entire game in the current version? That decline to 55 will be huge. Especially with fort game setting below 100... Things start to get interesting. But where you build up to level 3 (LG?), such position will be protected from panzers due to dense terrain bonus, and infantry will have to do the job. Yes, Germany should be severely weakened at the end of the war. The game was balanced with the bug existing, thus the balance will now change considerably (I'd say 41 is slightly pro-Axis now, 42 much more pro-Axis, but then things go downhill for them fast). That's why this must be a public beta for a long time - we need more people playing to discover new balance, it was impossible to do it in private development group only. Or you would see the patch in 2016. Sudden death scenarios may be especially dangerous now, so I suggest normal GC is safer choice. New Soviet morale is listed somewhere in the log. Good thing is - anyone can mod this now to some extent (per-country per-year) in scenario parameters. I have two games in progress as axis in 1943, if I or my opponents update to 1.08 will I see the negative effects on the axis (things going down hill fast). I'm afraid if I update I'll see the negative consequences without having seen the advantages the axis receives in '41/42. As fun as that might be for me, I think I read that the two versions don't work together - not sure what this implies for existing games. quote:
Doesn't make sense to me since already the 240mm sized ones were considered specialized very heavy artillery. You also see it with gun and shell weights. Either way please change the final patch notes accordingly, otherwise this is bound to cause confusion. This has always been true Finish any on going games under the old version. Patching in .8 is not going to fix any damage done by older versions that caused the collapse of the german OOB caused by swapping errors ALL games before .15 were preprogramed to cause the collapse of GHC in 44 because of errors. .8 is probably as close to perfect as we will get - which means players skills determine out come not errors bugs and exploits
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