production replacement rat (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich



Message


Texeiro -> production replacement rat (11/5/2014 11:07:13 AM)

Hi! For allied side in BTR there is a replacement rate of aircraft. But there isn t for axis..
Anyone knows how much are the following:

axis-allied pilots/day?
Engines /day??
Aircraft by tipe /day?
airframes/ day?

Thanks in advance!





warshipbuilder -> RE: production replacement rat (11/5/2014 2:15:07 PM)

This is from Taggedya in this thread http://www.matrixgames.com/forums/tm.asp?m=3516070

quote:

The Axis gets 23 replacement pilots a day. 15 German and 2 each Italian, Rumanian, Hungarian, and CoAxis. The Italian pilot pool zeros out at the surrender and restarts when the new Italian units are formed.

The Allies get 60 or 61. American 25, Brit 10, Canada and Australia 4, else 2 maybe 1. The 10 for the Brits is the real problem. Bomber command tends to take that many losses on average. Losses in the Med put them into a shortage that never seems to end against a reasonable opponent.

All nations have a pool equal to 10 days of replacements. Today's losses are replaced after the pool is filled so you really have a pool of 10 days less today's losses.

Replacement pilots are experienced (transfers not fresh from school) until the end of 43 there after they are green. It often behooves you to keep very low experience units out of combat and fly training missions for them until they get up into the 50s.






Texeiro -> RE: production replacement rat (11/5/2014 3:42:16 PM)

thanks WSB! Very useful info!!!! I will look for more data aboiuit engines production etc...




cohimbra -> RE: production replacement rat (11/5/2014 6:01:34 PM)

quote:

ORIGINAL: Texeiro

Hi! For allied side in BTR there is a replacement rate of aircraft. But there isn t for axis..

About aircraft replacement there's a great .pdf (I can't recall who is the author, sorry...I've searched for it but I don't find anything for the moment) that illustrate upgrade path, default arrival date and daily replacement rate for all axis and allied aircraft. Very useful, I've uploaded the .pdf again for the community;

http://www18.zippyshare.com/v/67756190/file.html

PS. oh yes, this is only for BtR game.




warshipbuilder -> RE: production replacement rat (11/5/2014 11:44:11 PM)

I dug the following out of the DB editor. At the start of the 43 campaign on a daily basis, Axis industry will produce

197 airframes
192 engines
153 aircraft parts
(And 23 pilots)

So it looks like the maximum number of complete aircraft that could be produced is 153. There is a surplus of 44 airframes, and an undetermined amount of engines, because you do not know how many single engine and how many multi-engine aircraft the AI is building.




Texeiro -> RE: production replacement rat (11/6/2014 1:49:25 AM)

Thats very nice info WSB. Its very usefull to think about bombing EFAC or AFAC. With those number, a good strategy could be start bombing NJ or twin engine fay fighters to bottle neck engine production plus bombing EFACs.




quertice -> RE: production replacement rat (12/16/2015 5:35:25 PM)



quote:

ORIGINAL: cohimbra

quote:

ORIGINAL: Texeiro

Hi! For allied side in BTR there is a replacement rate of aircraft. But there isn t for axis..

About aircraft replacement there's a great .pdf (I can't recall who is the author, sorry...I've searched for it but I don't find anything for the moment) that illustrate upgrade path, default arrival date and daily replacement rate for all axis and allied aircraft. Very useful, I've uploaded the .pdf again for the community;

http://www18.zippyshare.com/v/67756190/file.html

PS. oh yes, this is only for BtR game.

Hi Cohimbra, please can you share it again? Download link isn't still working

Anybody know a similar document for battle of Britain?




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.046875