Patmanaut -> [WAD] Enemy targets remain visible from the start (11/11/2014 12:44:55 AM)
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Hi I´m designing an scenario during 1956 in which a pair of RB-47 try to perform an ELINT mission on the Barents sea, trying to locate Soviet radar and SAM sites. Despite I´ve switched off the "Unit is auto detectable" and "God´s eye view" options on all the soviet units except cities, all their land units remain visible and identified for the U.S. player from the start of the scenario. Please let me know how can I make the Russian units invisible. Thank You!
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