Grondoval -> Map Cursor Databox Visibility and Performance (11/15/2014 11:08:11 PM)
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hello devs and community, there seems to be a strange performance issue (at least on my end) with the map cursor databox and where it is positioned. i always wondered why im getting kind of poor performance out of my pc (i7 4770k, 16gb ram, samsung ssd, gtx 970 etc.). im playing at no-pulse in high fidelity and the realtime-seconds sometimes last considerably longer (2 seconds or more). it feels a little bit like hiccups. then by sheer coincidence i switched the cursor databox visibility from "show on bottom" to "show on cursor". and what a difference. no performance issues at all even in the biggest turmoils and on time compression. short: on my pc there is a drastic performance gap between setting my cursor databox on the bottom (very slow) or on the cursor (very fast) furthermore i want to thank you for this marvel of game. i havent played harpoon 3 or any other of the classics but because of my interest in hardcore simulations of various kinds (steel beasts, dcs, falcon bms, combat mission, steel panthers) i fell in love with command very fast. [:)]
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