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Chris21wen -> RE: MAX TOE of HQs (12/1/2014 7:42:57 AM)
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quote:
ORIGINAL: Oshawott According to the patch notes max TOE of HQs is automatically set to current TOE plus 1. This has worked in all my solitair game. Now I am starting my first server game as the Russians and ALL my HQs are at 100% sucking up 200000+ manpower on T1. This must be a bug. Why only in server games? I think I'm missing something here. 'When a new game is started, MAX TOE of human player’s HQs, airbases and construction units is set to their current TOE percentage plus 1. Players are free to adjust the numbers as they see fit. This is to prevent sucking nearly all available manpower and armaments to understrength HQ units, as defined by the scenario designers, which is especially important for the player going second, who had no control over MAX TOEs before his first full logistics phase.' How is this done prior to game start.
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