Dimitris -> RE: problem with strike missions (12/4/2014 2:08:46 PM)
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You're essentially asking for the AAW/CAS-centric allocation logic of "spreading the fire amongst targets". The problem is that once you go down that road, you end up with e.g. one missile allocated per enemy ship/facility instead of a concentrated blow. So your weapons end up being intercepted, decoyed or simply not doing enough damage. If you have multiple targets and want to ensure all of them get equal share of the firepower at your disposal, it may be better to break down your super-strike into multiple strike missions and finetune the assets & weaponry assigned to each.
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