[FIXED v1.07] Relevant launcher bug (Full Version)

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Grondoval -> [FIXED v1.07] Relevant launcher bug (12/21/2014 8:20:36 PM)

Hello devs,

while playing I encountered some bug regarding the weapon-magazine-mechanics. Here is an example of the issue:

Battle for Dong Hoi - Destroyer armed with Terrier-Missiles on a twin-rail-launcher (2 missiles on the launcher max) and some 34 or so missiles in the magazine. Now when you order this destroyer to fire 3 missiles it should normally launch the 2 on the rails, then reload and launch one later, right? Right now it launches the 2 missiles on the rails and 1 right out of the magazine for a total of 3 in rapid succession.

I tested it out with Mk4 twin rails and with the mk13 single rail (harpoon) a couple of minutes ago:

Oliver Hazard Perry Class with single rail Harpoon launcher - order to fire 2 missiles - it fires the missile from the rail (right) and one straight out of the magazine without reloading (not right) for a total of 2 missiles in flight. I think this could be an issue with all weapons and launchers but im testing this out further.




mikmykWS -> RE: Relevant launcher bug (12/21/2014 11:02:27 PM)

This should be fixed in 1.07. We're testing so new salvo and firing logic now. Stay tuned[:)]

Thanks!

Mike




Grondoval -> RE: Relevant launcher bug (12/21/2014 11:14:23 PM)

Awesome! Im looking forward to this [:)]




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