Production/Export question. (Full Version)

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tblersch -> Production/Export question. (12/25/2014 1:37:22 AM)

Basic question: how does the game decide how many of a given piece of equipment to "export" per turn? I've been playing the Italy 43-45 scenario, as the Allies through the end of April '44 so far (43) turns, and I'm seeing almost all P-38J/K production being exported to F-5Cs, and most B-24H/J production being exported to Liberator B.VI/VIII. I also ran the first six turns of the May '44 campaign, and saw similar (104 B-24H/Js per turn converted into Liberator B.VI/VIII, roughly on the order of the entire output of Willow Run).

Just two examples; I've seen similar with B-17Gs to Fortress RCMs, P-51Bs to F-6Cs and Mustang IIIs. It strikes me as very imbalanced...but after looking through the manual and boards, I can't puzzle out if it's WAD, PEBCAK, or a bug (thus posting here instead of tech support, since I can't tell). Does anyone have any more info as to how export quantities are determined turn to turn?




HMSWarspite -> RE: Production/Export question. (12/26/2014 10:12:35 AM)

There is an odd case on the Lancaster BI specials as well. 1943 campaign, turn 1 = zero (pool and units). Turn 2 = 300 in pool. I believe these should be BI-III conversions, but they don't come from that pool (all accounted for). The editor says max import = 32. Where do the rest come from? Combined with the above, is there a bug in imports?




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