MechFO -> RE: Refit - how does it work best? (12/27/2014 3:44:52 PM)
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quote:
ORIGINAL: Offworlder quote:
ORIGINAL: MechFO quote:
ORIGINAL: Red Lancer On a Depot (ideally Type 4 NSS), set to a high supply priority and attached to a HQ also set to high priority with REFIT toggled on. The big problem may be no equipment in the pools to provide the reinforcements. Too many units refitting will suck in all reinforcements and prevent anything getting to other units. As detailed in case No. 2 with the attached saves: http://www.matrixgames.com/forums/tm.asp?m=3767850 the EF seems to get first call on all replacements, ahead of any SU or units on refit in the West, even if on a NSS. Thanks for this. But how can one explain the fact that the pools are still full of stuff? Its really strange - and actually if I remember well, in the earlier part of the game when the Germans only had 2 divisions plus a brigade engaged, understrength units filled up rather slowly. As Germans, manpower is the main limiting factor. All the equipment in the pools need manpower for them to be distributed to units.
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