composer99 -> RE: Oil Usage (1/8/2015 12:48:11 AM)
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The game rules indicate that oil costs for reorganisation are: quote:
No more than 5 units can trace a path to the same oil resource. Work out how many oil dependent units you want to organize. Each HQ-I counts as 2 units, each HQ-A counts as 3 and each aircraft that takes 2 turns to build counts as half a unit. Divide the total by 5. This is the minimum number of oil resources (whether from the current turn or saved) that you must spend. This means that you can organize 2 units for nothing (because 0.4 rounds to zero). If 3 or more units trace a path to the same oil resource, you must spend that resource. This may mean that you will have to spend more oil resources than the minimum number. Example: You have only 2 oil resources and 6 disorganized oil dependent units. You will have to spend a minimum of 1 oil resource to organize them because 6/5 = 1.2, which rounds to 1. You will only have to spend the minimum if 4 or 5 of the units can trace a path to the same resource. But suppose that 3 units can only trace to 1 of the resources and the other 3 can only trace to the second resource. In that case, you would have to spend both resources to organize all 6 units. Each naval unit (CVPiF/SiF option 56: or carrier plane) you organize counts as half a unit and each convoy point counts as a quarter of a unit. CLiF option 75: Each CA or CL you organize counts as a quarter of a unit.
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