Oil Usage (Full Version)

All Forums >> [New Releases from Matrix Games] >> World in Flames >> WIF School



Message


hbrsvl -> Oil Usage (1/7/2015 8:30:54 PM)

Hi-I'm just getting ready to play my 1st game. Is there a chart somewhere that lists what uses how much oil for air missions, reorganization, etc.?

Many thanks, Hugh Browne




NCommander -> RE: Oil Usage (1/8/2015 12:24:00 AM)

Oil is only used for reorgnaization at the end of turn. Not sure if theres a chart, but a unit shows its reorganization cost on the data screen.




composer99 -> RE: Oil Usage (1/8/2015 12:48:11 AM)

The game rules indicate that oil costs for reorganisation are:

quote:


No more than 5 units can trace a path to the same oil resource.

Work out how many oil dependent units you want to organize. Each HQ-I counts as 2 units, each HQ-A counts as 3 and each aircraft that takes 2 turns to build counts as half a unit. Divide the total by 5. This is the minimum number of oil resources (whether from the current turn or saved) that you must spend. This means that you can organize 2 units for nothing (because 0.4 rounds to zero).

If 3 or more units trace a path to the same oil resource, you must spend that resource. This may mean that you will have to spend more oil resources than the minimum number.

Example: You have only 2 oil resources and 6 disorganized oil dependent units. You will have to spend a minimum of 1 oil resource to organize them because 6/5 = 1.2, which rounds to 1. You will only have to spend the minimum if 4 or 5 of the units can trace a path to the same resource. But suppose that 3 units can only trace to 1 of the resources and the other 3 can only trace to the second resource. In that case, you would have to spend both resources to organize all 6 units.

Each naval unit (CVPiF/SiF option 56: or carrier plane) you organize counts as half a unit and each convoy point counts as a quarter of a unit.

CLiF option 75: Each CA or CL you organize counts as a quarter of a unit.




hbrsvl -> RE: Oil Usage (1/8/2015 2:58:28 PM)

composer99- Many thanks. This is just what I was looking for. HB




composer99 -> RE: Oil Usage (1/8/2015 4:04:56 PM)

I should add that the game displays oil reorganisation costs in terms of fractions of an oil point, rather than in "unit-equivalents" (which is a holdover from the boardgame rules).

So an armour HQ (HQ-A), which counts as 3 of the 5 units that a single oil point can reorganise, is in-game shown to have an oil reorganisation cost of 0.6 oil points.

It's probably more intuitive than the rules presentation.




Centuur -> RE: Oil Usage (1/8/2015 5:56:02 PM)


quote:

ORIGINAL: hbrsvl

Hi-I'm just getting ready to play my 1st game. Is there a chart somewhere that lists what uses how much oil for air missions, reorganization, etc.?

Many thanks, Hugh Browne


There is also a list in the game under Help - Unit Costs and Characteristics




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.765625