Mike McCreery -> RE: Groundhog Day! (11/29/2015 1:28:17 PM)
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February somthing somthing 1944... A goof by me will lead to an interesting next couple of turns in my game here. I set my carrier dive bombers and torpedo planes essentially off and left them as such. It was my intention to have them set to 4 hexes as NJP is working the CAP trap angle of the game. It would have been perfect for this turn as 2 large surface combat forces showed up just next to my carriers. However, the CAP trap was from 5 bases and hundreds of fighter aircraft so my carrier losses would have been high. So, NJP has 2 large forces, one consisting of 2 battleships and the other possibly 3 or so cruisers. I am guessing he was hoping to hit me as my task force of 90,000 men were moving across the ocean. I have 4 transport groups, 1 battle ship group, 3 cruiser groups and numerous light cruiser and destroyer groups moving along with me. So, what does he do and what do I do? Well, he doesnt know where I am going and being 1 hex off of Talaud-Elian might make him think I was moving reinforcements there and/or on to other places. What I am going to do this turn is land at Diegos and Dadjangas with 3 divisions, 2 armor units, etc. Going to send a battleship group and cruiser group east to tackle the surface combat forces if he remains. Setting the battleship group and carriers just southeast of Diegos to protect the harbor for my most important landing at Diegos. Next turn I plan on bombarding Davao and hopefully taking down the airfield there. I have no idea where his carriers are but I think he believes that I am planning a massive invasion somewhere west. In reality I have simply ignored the india theatre for about a year now. Soon it will be time to get them moving but honestly it is not a big issue if I can cut the map in half diagonally and simply deny NJP the oil and resources that Japan needs. [image]local://upfiles/45141/9AC92ED2721845078328CA9D8A13DA55.jpg[/image]
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