[FIXED B643] Nuclear weapons and point targets (Full Version)

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RobotCriminal -> [FIXED B643] Nuclear weapons and point targets (1/12/2015 4:41:38 PM)

This probably isn't the biggest issue in the world since most scenarios don't really make extensive use of nuclear weapons, but I figured I would bring it up anyway.

I was messing around with the editor (just got this game and loving it btw), and noticed that some of the nuclear weapons have issues detonating when the are aimed at a point target like a single sam battery. When targeted at something big and stationary (like a runway), they go "bang" just fine and you get the little white expanding circle indicating the blast wave even on a near miss.

However if you launch at something like a single sa-5 battery you instead seem to get messages like this:


quote:


edit: removed log as the forum seems to think its a phone number and wont let me post it


However, nothing else in the battery is harmed. I will have to make a scenario with some targets and nukes to upload I guess, and I haven't looked to see if its related to bombs as well.




RobotCriminal -> RE: Nuclear weapons and point targets (1/12/2015 4:44:11 PM)

Attempt to edit the log:

3/12/1990 1:31:44 PM - : Weapon: RGM-109A Tomahawk TLAM-N [xxx Nuclear] missed 23mm ZU (of SAM Grp (SA-5c Gammon) 1) by 186ft

3/12/1990 1:31:44 PM - Warsaw Pact: 23mm ZU has suffered blast damage: xxxx DPs

3/12/1990 1:31:44 PM - Warsaw Pact: SAM Grp (SA-5c Gammon xxx, 2x Bn) 1 damage report: 23mm xxx has been destroyed!

3/12/1990 1:31:44 PM - Warsaw Pact: SAM Grp (SA-5c Gammon xxx, 2x Bn) 1 damage report: 23mm xxx has been destroyed!

3/12/1990 1:31:44 PM - Warsaw Pact: Contact VAMPIRE #271 has been lost.




RobotCriminal -> RE: Nuclear weapons and point targets (1/12/2015 5:19:45 PM)

Added an example scenario to the original [:)]




mikmykWS -> RE: Nuclear weapons and point targets (1/12/2015 11:16:25 PM)

Ok. Bigtime bug. Kinetic hits are occurring but no nuclear explosion against mount type targets. Add a building or non mount type of target you get a nuclear explosion.

Sorry this happened but thanks for reporting this. Will fix.

Mike




RobotCriminal -> RE: Nuclear weapons and point targets (1/13/2015 3:57:04 AM)


quote:

ORIGINAL: mikmyk

Ok. Bigtime bug. Kinetic hits are occurring but no nuclear explosion against mount type targets. Add a building or non mount type of target you get a nuclear explosion.

Sorry this happened but thanks for reporting this. Will fix.

Mike


Hey could be a lot worse as I said [;)]. Thanks for the reply though.




Dimitris -> RE: Nuclear weapons and point targets (1/14/2015 8:54:23 AM)

Fixed in Build 643.




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