feygan -> RE: is it possible, to have multiple ship images for the same ship class? (1/22/2015 7:54:09 AM)
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ORIGINAL: DireEpidemic quote:
ORIGINAL: Japhet Sadly, neither is possible. Only one picture for each troop type (troop, armored, special forces & artillery) per race. Same for fighters and bombers [:(] hmmm petty oh well thanks for the info. would u happen to know how i can get the custom race to always spawn on their home planet, like the mechs and their utopia? with mine its always hit or miss. Created races never spawn on their home planets in a random game setup. For example playing humans you may come across Earth and it will have an independent population of humans on it. But you will never start off on Earth as a human empire, the same holds true for all other races. This applies to pretty much all game setups, the only way around it is to manually create a map which is used to play on. This sets specific starting conditions for each race. Look at the Milky Way galaxy mod and you will see how it works. As for ship pictures etc, troops and fighters/bombers only ever use one picture. That is hard coded at this time. Ships can use any amount of pictures you like as explained above. However as stated the game always picks the most recent design as a default when doing either building or upgrades. If you have a ship design "Eclipse Star Destroyer" and have made two versions with different pictures, then you would need to really change the names very slightly also. This is due to you having to manually pick which design to build or upgrade and you would otherwise not know which picture you are choosing. However if you can put up with that level of micro managing then you can have as many ship class pictures as you like. For ease just keep them all in the race folder you are playing with and they will appear in the same area as your standard ones in the drop down selection at the design screen.
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