Osito -> RE: Copple questions reggarding modding (1/23/2015 8:31:11 PM)
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Thank you for the compliment Ehsumrell1 :-) Now get back to the Star Trek mod! To the OP, Ehsumrell1 is right about the galaxy size. In my own map I originally had about 2000 stars, but the game kept crashing. The only way I could find to fix this problem was to reduce the number of stars to below 1400, from which I inferred that it was the number of stars which was causing the problem. Note that the game doesn't crash immediately, which might lead you to believe you're not experiencing the problem. In my play tests, I found the crash would usually occur 20-30 hours in, but sometimes it was over 40 hours in. Given that DW games can easily go on for that long, the crashes cannot be ignored. I don't know how far you've got, so apologies if you already know this, but you'll find that the only way to get races to start at a particular homeworld is to do the map as a scenario. However, if you do that, the scenario won't load into other themes. So, I did four scenarios for my own map, two for the default theme, and two for Haree78's 'Extended' theme. You can load the map into other themes (except that some themes will conflict with it), but you either have to redo the scenarios, or the races will not start at their homeworld. Overall, I think that editing maps is not very well supported in DWU, and it is an immense pain to set up everything exactly how you want it. I think it may take a DW2 to get these problems addressed. Anyway, good luck with the endeavour! Osito
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